This week was purely focused on the development of the game.








Links to assets used:
- Background grass texture: https://opengameart.org/content/slates-32x32px-orthogonal-tileset-by-ivan-voirol
- Player sprite sheet: https://sanderfrenken.github.io/Universal-LPC-Spritesheet-Character-Generator/#?body=Body_color_light&head=Human_male_light&shoulders=Leather_blue&bauldron=none&bracers=none&wrists=none&gloves=Gloves_blue&chainmail=Chainmail_gray&armour=none&legs=Pants_blue&shoes=Boots_blue&hat=Norman_helm_steel&weapon=Slash_oversize_layered_longsword
- Enemy sprite sheet: https://sanderfrenken.github.io/Universal-LPC-Spritesheet-Character-Generator/#?body=Body_color_light&head=Human_male_light&shoulders=none&bauldron=none&bracers=none&wrists=none&gloves=Gloves_red&chainmail=Chainmail_gray&armour=none&legs=Pants_red&shoes=Boots_red&hat=none&weapon=Slash_oversize_layered_longsword&clothes=Longsleeve_red&bandana=Mail_steel&headcover=none&shadow=none