George Baker Blog

  • BSc1b week 7: Developer journal

    This week is the final week I am working on the fundamental tasks with creating something that follows the player (only problem can’t be seen when playing as it’s always behind the player but it is following). A function that moves actors to and from pre-set locations through portals between the 2 platforms. Finally something…

    May 14, 2023
  • BSc1b week 6: Developer journal

    This week continuing work on the unreal fundamental tasks with fixing the dash cooldown UI and for the task create some functions that change the blueprint’s appearance when conditions using the moving platform and just having it’s material constantly change colour. This gif shows both the now working dash cooldown bar and the moving platforms…

    May 14, 2023
  • BSc1b week 5: Developer journal

    This week was continuing work on the unreal fundamental tasks with finally getting the fireball working and fixing the bug of bullets not being destroyed when hitting other actors. This gif shows both the working fireballs and the fix to the guns bullets now being destroyed when they collide with anything in the world. It…

    May 14, 2023
  • BSc1b week 4: Developer journal

    This week was continuing on the unreal fundamental tasks with doing the tasks of something that tracks the players health and something that counts down an ability cooldown. This was through some work on UI with a health and dash cooldown UI (Dash cooldown UI not fully implemented yet just a bar). This is an…

    May 14, 2023
  • BSc1b week 3: Developer journal

    This week was continuing on the unreal fundamental tasks with fixing what was continuing on from last week in which I have implemented a new input for the player (A dash instead of the unimplemented sprint mechanic from before), I got the gun working (although not fully complete as the bullets don’t get destroyed when…

    May 14, 2023
  • BSc1b week 2: Developer journal

    This week was continuing with the unreal fundamental tasks moving on to task 2. This week I created a few new inputs including one to equip an item (the key and gun) and started work on a new actor spawned through the player through creating a fireball spell although I haven’t quite got that working…

    May 14, 2023
  • BSc1b week 1: Developer journal

    This week was working on Unreal fundamental tasks project beginning with task 1. This week I created the player controller and complete the tasks of something that moves and something that changes when the player gets near. This is an overview of the level at the end of the week it is very basic but…

    May 13, 2023
  • Week 7: Developer journal

    This week was making final changes to the game, sending of feedback and final work for submission. Final version of the game: https://georgebaker.nuacomputerscience.co.uk/2D%20Game/2DGame.html

    November 25, 2022
  • Week 6: Developer Journal

    This week continued on with purely development work of the project.

    November 23, 2022
  • Week 5: Development Journal

    This week continued on with the focus on the development of the game.

    November 22, 2022
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